About Me

Hey there!

This is Yongquan Hu. You can also call me as Owen, which is my English nickname. I'm cool with both :-) A fun fact, here is how my english name comes: " Yong --> On --> Owen ".

I am currently a PhD student at CSE school of the University Of New South Wales (UNSW), advised by Prof. Aaron Quigley. This is our HCI BoDi Lab : the word ''BoDi'' is an abbreviation for "Border of Digital Interaction", and also refers to our enthusiasm for leveraging machines and various parts of the human body to form multiple interfaces. Our vision is to promote Human-Computer Interaction (HCI) research through advanced human interface technologies to bridge the divide between the physical world we live in and the digital world where the power of computing currently resides.

Previously, I was a research assistant at the Pervasive HCI Group of Tsinghua University, advised by Prof. Chun Yu and Prof. Yuanchun Shi. Before that, I did a research internship at the HCI Lab (HCIL) of the University of Maryland, College Park, advised by Prof. Huaishu Peng. Also, I have participated in the exchange activity of the ME310 Global Collaborative Design Course, which was initiated by Prof. Larry Leifer of Stanford University. Moreover, I respectively acheieved my Master's degree at the University of Science and Technology of China (USTC) and Bachelor's degree at Donghua University (DHU).

Generally, my research interests mainly lie in the application layer, aiming to create novel multimodal interfaces and build interactive systems to provide support for applicability, interactivity, and accessibility. In particular, based on hardware (such as smartphone, smartwatch, microcontroller) and software (such as deep learning, machine learning), I primarily study interactions of human-object/object-environment/human-environment that typically happens with rountine activities, develop intelligent prototypes for the integration of design patterns into engineering artifacts, and explore novel applications of various techniques for the improvement of user experience.

News
Sep 2022: Submission to CHI 2023/Oct 2022: UNSW EXPO Presentation/Oct: 2022-Preparing Projects/Oct 2022: Internship Hunting/Nov 2022: Submission to IMWUT 2022
Research & Work Experience
DingOS - Lenovo Inc.

DingOS - Lenovo Inc. (Sep 2021 - Mar 2022)

Visiting Scientist

Beijing, China

As a member of the design depart, I participated in the development and research of novel AI-based GUI interfaces, and helped promote the ecological synergy of Lenovo's multi-terminal smart products

Key Focus: Interface of Operating System, Ecological Interface Collaboration

Pervasive HCI Lab - Tsinghua Uni

Pervasive HCI Lab - Tsinghua Uni (Sep 20 2020 - Aug 21 2021)

Research Assistant

Beijing, China

As one of the researchers in the lab, my research focuses on ubiquitous computing and mobile computing.

Key Focus: Ubiquitous/Pervasive Computing, Mobile Computing, Accessibility

HCIL Lab - Uni of Maryland

HCIL Lab - Uni of Maryland (Sep 2019 - May 2020)

Research Intern

College Park, Maryland, United States

As a research intern, I joined in the development of a wall-climbing intelligent robot as a prototype of vertical tangible interaction

Key Focus: Tangible Interaction, Digital Fabrication

Education
University Of New South Wales (UNSW)

University Of New South Wales (UNSW) (2021 - expected in 2025)

Doctor of Philosophy, Computer Science & Engineering

Sydney, Australia
University of Science and Technology of China (USTC)

University of Science and Technology of China (USTC) (2016 - 2019)

Master of Engineering, Information and Communication Engineering

Hefei, Anhui, China
Donghua University (DHU)

Donghua University (DHU) (2012 - 2016)

Bachelor of Engineering, Electronic and Information Engineering

Shanghai, China
Wuhu No.1 High School

Wuhu No.1 High School (2009 - 2012)

High School, Science Student

Wuhu, Anhui, China
Skills
Deep Learning & Machine Learning
Deep Learning & Machine Learning(Pytorch, TensorFlow, Keras)
Signal & Data Processing
Signal & Data Processing(Matlab, Python, Excel)
Scripting Frameworks
Scripting Frameworks(Python, Shell, Php)
Database Management System
Database Management System(SQL)
Embedded System Development
Embedded System Development(Arduino, C, C++)
XR (VR/AR/MR) Development
XR (VR/AR/MR) Development(Unity, C#)
Website Development
Website Development(Javascript, Typescript, Html)
Android App Development
Android App Development(Android Studio, Java)
Hardware Fabrication
Hardware Fabrication(Electronic Circuit, 3D Printing)
UI/UX Design
UI/UX Design(Adobe Illustrator)
Photography & Cinematography
Photography & Cinematography(Adobe Photoshop, Adobe Lightroom)
Photo & Video Post-Processing
Photo & Video Post-Processing(iMovie, Capcut, Final Cut Pro X)
Selected Awards/Honors
ShangHai Outstanding Graduates, Shanghai, China '16

1st Place

Mathematical Contest In Modeling, COMAP '15

Meritorious Winner

Annual Ten Students of DHU '15

DHU Highest Honor

East China division, Freescale Cup National College Student Smart Car Competition, MOE of China '15

Winning Prize

MathorCup Global Undergraduate Mathematical Modeling Challenge, CSOOPEM '15

Winning Prize

Shanghai Division, National Undergraduate Electronic Design Contest, MOE of China '15

3rd Place

Excellent Student Model, DHU '14 '15

2 Times, 1st Place

National TI Cup Shanghai Undergraduate Electronic Design Contest, MOE of China '14

3rd Place

Scholarships
TFS Full PhD scholarship, '21

UNSW

Postgraduate Study Scholarship, '16

1st Place, USTC

National Scholarship, DHU China '13 '14 '15

3 times, Top 1%, MOE of China

Enterprise Scholarship '15

DHU

Donghua Scholarship, '13 '14

2 times, Top 5%, DHU

Academic Services
Reviewer for HRI 2023

Academic paper review.

Student Volunteer for CHI 2021

Participate in the organization of the academic schedule of CHI 2021.

Projects
Peer-Reviewed Work
GenPainting (on-going)

GenPainting (on-going)

The recent rapid development of generative AI allows us to see the possibility of applying it to real-world scenarios.

#generative AI

Radar-based Detector (on-going)

Radar-based Detector (on-going)

In theory, with sufficient accuracy, the signal can detect any physical fluctuation. We try to expand the use of radar signals and apply them to some new application scenarios.

#radar #sensing

OptiTrack-based Simulator(on-going)

OptiTrack-based Simulator(on-going)

OptiTrack is famous for its extremely high motion tracking accuracy, we try to use the action sequences captured by its system as ground truth, but use other sensors to simulate this sequence of actions.

#optitrack #tracking

AR interaction (on-going)

AR interaction (on-going)

AR Shuttle Door offers the opportunity to retouch the real world, but can it change the real object itself?

#augmented reality

Motion-Adaptive GUI (on-going)

Motion-Adaptive GUI (on-going)

Aobile phone use is ubiquitous. However, most of the mobile phone interface designs only consider static scenes rather than dynamic (such as human movement) scenes at the beginning.

#computational GUI

Interaction based on Daily Routines (on-going)

Interaction based on Daily Routines (on-going)

We do a lot of regular activities every day, such as getting up, brushing our teeth and turning on the computer. The activities themselves are actually rich in information (reflecting our identities, preferences, etc.), and contextual information between activities is often inferred.

#implicit interaction #natural interaction #daily rountines

SmartRecorder (submitted to IUI 2023)

SmartRecorder (submitted to IUI 2023)

We present a novel tool named SmartRecorder that facilitates people, without video editing skills, creating video tutorials for smartphone interaction tasks.

#interactive systems and tools #tutorial creation

FootUI (accepted by Extended Abstracts CHI 2021)

FootUI (accepted by Extended Abstracts CHI 2021)

This research aims to recognize the walking surface using a radar sensor embedded in a shoe, enabling ground context-awareness.

#radar #foot interaction

Auth+Track (accepted by CHI 2021)

Auth+Track (accepted by CHI 2021)

We propose Auth+Track, a novel authentication model that aims to reduce redundant authentication in everyday smartphone usage. By sparse authentication and continuous tracking of the user's status, Auth+Track eliminates the “gap” authentication between fragmented sessions and enables "Authentication Free when User is Around".

#radar #foot interaction

Hair Simulation (Advising Honor Student Project)

Hair Simulation (Advising Honor Student Project)

Using four images of the hairstyles to reconstruct the hairstyles as an 3D hair model.

#radar #foot interaction

Wallbot (accepted by Extended Abstract of CHI 2021)

Wallbot (accepted by Extended Abstract of CHI 2021)

We envision a future where tangible interaction can be extended from conventional horizontal surfaces to vertical surfaces; indoor vertical areas such as walls, windows, and ceilings can be used for dynamic and direct physical manipulation.

#radar #foot interaction

Published on IEEE International Symposium on Circuits & Systems 2019 (ISCAS' 19)

Published on IEEE International Symposium on Circuits & Systems 2019 (ISCAS' 19)

There is still a gap between existing objective Image Quality Assessment (IQA) methods and subjective evaluation of human beings. Therefore, the method based on Human-Machine Co-Judgment (HMCJ) is proposed to achieve accurate semantic recognition. Furthermore, due to the lack of recognized semantic dataset, our Surveillance Semantic Distortion (SSD) Dataset is build as the basis for IQA.

#semantic dataset

Published on IEEE Conference on Automatic Face and Gesture Recognition 2018 (FG’18)

Published on IEEE Conference on Automatic Face and Gesture Recognition 2018 (FG’18)

We propose a novel semanticlevel full-reference image quality assessment (FR-IQA) method named Semantic Distortion Measurement (SDM) to measure the degree of semantic distortion for video encryption. Then, based on a semantic saliency dataset, we verify that the proposed SDM method outperforms state-of-the-art algorithms.

#semantic encryption #video encoding

Non-Archived Work
Video Hierarchical Encryption Based on Quantum Key Distribution

Video Hierarchical Encryption Based on Quantum Key Distribution

The amount of data generated by the current most advanced technique of quantum key distribution is very short. So, in such a situation, we can only extract a very small portion of the most important information for encryption, which we calle semantic information.

#semantic encryption #quantum encryption

Touch to See

Touch to See

There are very few pictures appear in blind books. So our project presented a Braille graphics standard library, and designed a new way to translate the ordinary 2D picture into a touchable 3D picture based on Image Caption ,a method of Artificial Intelligence and a touchable ink invented by Samsung in Thailand.

#touchable book #accessibility

An Optimal Dynamic Network Planning Model for Eradication of Ebola

An Optimal Dynamic Network Planning Model for Eradication of Ebola

We have built a realistic, sensible, and useful model that considers not only the spread of the disease, the quantity of the medicine needed, possible feasible delivery systems, locations of delivery, speed of manufacturing of the vaccine or drug, but also any other critical factors to optimize the eradication of Ebola.

#mathematical modeling

A New Remote Interactive Experimental Platform

A New Remote Interactive Experimental Platform

This work implemented the design of FM and frequency demodulation circuits centered on MC1648, MC1496, and realized the circuit performance test by the virtual instruments embed in the NI ELVIS Ⅱ +.

#RF circuit #experimental platform

Remote Monitoring and Anti-Collision of the Mobile Robot Basd on Network Technology

Remote Monitoring and Anti-Collision of the Mobile Robot Basd on Network Technology

We collected multiple data parameters of the mobile robot through our Web Monitoring Tool, and also can change the robot operating state according to our practical requirement by changing these parameters.

#automatic driving

The Design and Implementation of RF Amplifier in the Internet of Things (IOT)

The Design and Implementation of RF Amplifier in the Internet of Things (IOT)

This project focuses on the design of low-noise RF amplifier and the hardware implementation, and uses the vector network analyzer to test the circuit in order to get better related performance.

#RF amplifier

Resume
Yongquan Hu's Resume on Print

If you are interested in me and have any opportunity for internship placement, please feel free to get in touch with me to get the resume. Thx!

Contact
Send Message
More Info

It is my great honor to have worked with those awesome people from different affiliations, and I am always eager to look for potential collaboration opportunities. 😊

If you are interested in working with me together, please feel free to contact me!!! 🧐