2026 · Research appointment
Visiting Researcher at the Institute of Science Tokyo
Exploring human–AI collaboration grounded in physiological and multimodal sensing with A/Prof. Erwin Wu.
I'm Yongquan “Owen” Hu, an HCI and AI researcher building context-aware, trustworthy systems through computer vision, multimodal sensing, large language models, and immersive interaction.
I completed my Ph.D. in Computer Science and Engineering at the University of New South Wales in January 2026, advised by Prof. Aaron Quigley and Prof. Wen Hu. My dissertation, Empowering Context-Aware Applications with AI-Driven Vision-Based Multimodal Interfaces, connects sensing and AI reasoning with usable, interactive systems.
Most recently, I was a visiting researcher at the Institute of Science Tokyo, exploring human–AI collaboration grounded in physiological and multimodal sensing. Before that, I was a Research Fellow at the Smart Systems Institute, National University of Singapore, where I worked on multimodal affect sensing and LLM-supported wellbeing interactions.
My research asks how an intelligent system can sense the partial signals around it, reason about the context that matters, and adapt with people rather than simply acting on them. This spans vision-based multimodal interfaces, ubiquitous and mobile computing, human-centered AI, and human–AI collaboration, with trust, privacy, accessibility, and human agency treated as design requirements.
Interactive research map
Move through the field, then switch stages. The three-part system loop stays consistent while the finer actions reveal what happens inside it.
Observe
Sample partial, multimodal signals from a changing environment.
2026 · Research appointment
Exploring human–AI collaboration grounded in physiological and multimodal sensing with A/Prof. Erwin Wu.
Explored human–AI collaboration prototypes grounded in physiological and multimodal sensing with A/Prof. Erwin Wu.
Focus: Human–AI Collaboration · Multimodal Sensing · Affective Computing
Developed multimodal affect-sensing pipelines and LLM-supported wellbeing interactions with A/Prof. Suranga Nanayakkara.
Focus: Physiological Sensing · LLMs · Wellbeing Interfaces
Developed an optimized LLM-based retrieval-augmented generation pipeline for document search using LangChain.
Focus: Large Language Models · RAG · Document Retrieval
Led an adaptive interface project for pervasive wearable and human-motion scenarios.
Focus: Adaptive Interfaces · Context Awareness · Operating Systems
Developed machine-learning-based authentication, tracking, and gesture interaction for large intelligent displays.
Focus: Ubiquitous Computing · Computer Vision · Intelligent Displays
Designed and built a wall-climbing robot for spatial tangible interaction, including hardware and motion control.
Focus: Tangible Interaction · Robotics · Digital Fabrication
Developed computer-vision algorithms for object recognition and classification.
Focus: Computer Vision · Deep Learning · Algorithm Development
Participated in the ME310 global collaborative design course and SUGAR Expo.
Focus: Global Design Innovation · Prototyping
Developed an Arduino-based smart cane to support people with visual impairments.
Focus: Embedded Development · Accessibility · Wireless Communication
Dissertation: Empowering Context-Aware Applications with AI-Driven Vision-Based Multimodal Interfaces
Top 5%
SituGuard team
Academic service recognition
Top 5%, Shanghai-wide
Top 5 of 30,000+ students
Meritorious Winner, first place tier
Winner
Top 5%, university-wide
Top 10%, university-wide
First place, top 5%
First place
Top 1%, national level
Top 1%, university-wide
Privacy, Security, Safety and Ethics of AI in Pervasive Environments.
Reviewed and discussed research submissions.
ICME, CHI, and IUI.
WellComp at UbiComp/ISWC and Embodied World Models at NeurIPS.
UIST, CHI, SIGGRAPH Asia, and IMWUT.
30+ papers reviewed across HCI, ubiquitous computing, and multimedia venues.
IEEE International Conference on Multimedia and Expo (ICME) · Accepted, in press · First author
CCF Transactions on Pervasive Computing and Interaction · Accepted, in press · Co-first author
Interspeech · Co-author
Augmented Humans International Conference (AHs) · Co-author
ACM CHI Conference on Human Factors in Computing Systems · First author
ACM Transactions on Computer-Human Interaction (TOCHI) · Co-author
International Journal of Human–Computer Studies · Co-author
Radar-Based Human–Computer Interaction, Springer Nature · Book chapter, accepted in press · First author
Transforms visual and auditory ambient cues into somatosensory electrical stimulation, extending haptic feedback in virtual reality.
#multimodal interaction #virtual reality #haptics
Explores how large language models can interpret EEG-based multimodal data for personalized mental-health applications.
#EEG #large language models #mental health
Uses large-language-model agents to reason over multimodal surface-sensing signals for context-aware applications.
#surface sensing #LLM agents #context awareness
Turns a smartphone microscope camera into a low-cost sensor for recognizing contact surfaces and their fine-grained context.
#vision-based sensing #mobile computing #context awareness
Embeds radar sensing in a smart shoe to recognize fine-grained ground-surface context during everyday movement.
#radar #wearable sensing #surface context
Investigates how generative AI can facilitate image creation for spatial augmented-reality experiences.
#generative AI #spatial AR #content creation
Explores the design factors involved in employing generative AI for augmented-reality content and interaction.
#generative AI #augmented reality #design factors
Adapts mobile interfaces to a user’s motion state so interaction remains legible and usable in dynamic settings.
#adaptive interfaces #mobile HCI #human motion
Helps people without video-editing expertise create clear tutorial videos for smartphone interaction tasks.
#interactive tools #tutorial creation #mobile interaction
Designs and recognizes foot gestures that help people with upper-body motor impairments use smartphones while in bed.
#accessibility #foot interaction #gesture sensing
Combines sparse authentication with continuous user tracking to reduce repeated smartphone authentication in everyday use.
#authentication #user tracking #ubiquitous computing
Extends tangible interaction from horizontal surfaces to walls through a responsive, wall-climbing robotic interface.
#tangible interaction #robotics #interactive surfaces
This project aims to facilitate content creation in projection scenarios by combining visual (depth dimension) and textual modalities.
#generative AI #context creation #projection
How is radar sensing employed in HCI? How is it different from vision-based sensing methods?
#radar #survey
This project aims to facilitate content creation in projection scenarios by combining visual (depth dimension) and textual modalities.
#generative AI #context creation #projection
Explored how limited quantum keys can protect the most semantically important information in video content.
#semantic encryption #quantum encryption
Created a pipeline for translating ordinary images into tactile graphics for accessible books.
#tactile graphics #accessibility
A mathematical model balancing disease spread, medicine supply, delivery systems, and manufacturing capacity.
#mathematical modeling
Designed FM modulation and demodulation circuits and evaluated them with NI ELVIS virtual instruments.
#RF circuit #experimental platform
Built a web monitoring tool for inspecting and controlling a mobile robot’s operating state.
#robotics #remote monitoring
Designed and evaluated a low-noise RF amplifier using vector network analysis.
#RF amplifier #hardware
Curriculum Vitae · Updated May 2026
A current CV is available on request. Please get in touch if you would like to discuss a faculty opportunity, research position, invited talk, or collaboration.
Contact meIt is my great honor to have worked with those awesome people from different affiliations, and I am always eager to look for potential collaboration opportunities. 😊
If you are interested in working with me together, please feel free to contact me!!! 🧐